Pluraleyes 4.1 tutorial
- Pluraleyes 4.1 tutorial 64 Bit#
- Pluraleyes 4.1 tutorial 32 bit#
- Pluraleyes 4.1 tutorial pro#
- Pluraleyes 4.1 tutorial code#
Should this occur go back to PluralEyes but this time click on the 'Change' button. This did not occur to me but with several more cams or clips, there is that possibility. There is no need to make any changes here unless you find that some clips did not sync. Should any of the clips fail to be synced, they would then show up in a separate red labeled sequence named 'pluraleyes 000 unsynced'. In this case we can start with the PluralEyes options set to 'None'. When bringing clips into a sequence where the chronological order is important and some of the cameras may or may not have been turned on or off at different points in the shoot, PluralEyes can use this information to still be able to sync the audio and video. The entire process took only a moment and worked every time no matter how convolutedly I un-synced the different audio/video layers from each other. A multi clip sequence is also constructed and placed in the Browser. With a surprisingly fast moment of 'preparing data' and 'Analyzing', PluralEyes synced the three clips perfectly in their own 'PluralEyes' sequence. PluralEyes then duplicates the sequence and will give it the name 'pluraleyes 001'. Clicking on the 'Sync' button was all that was needed. If the PluralEyes does not show the correct sequence you click on the 'Refresh' button to take you to the correct sequence, but that was never necessary for me over many days of repeated tests. I then clicked on the PluralEyes icon and a small, uncomplicated window open up. Three audio and video layers of the same shoot are totally out of sync with each other in this initial set-up. Though I could have placed many more video/audio clips in the timeline, three was a good start. This left 3 separate video and audio layers completely out of sync with each other. I then locked the audio layer of this clip and dragged the video out of sync with its own audio. Wanting a 3rd camera angle to test with, I duplicated one of the clips and dropped it in the sequence as well.
Pluraleyes 4.1 tutorial pro#
After importing the footage from the two cams into FCP and transcoding them both to Pro Res LT, I dropped them in the timeline nowhere near each other. You first open a project in Final Cut Pro and create a sequence whose clips need to be synced.
In use, I was surprised at Plural Eye's simplicity. Dreaming of being the next Max Weinberg from Bruce Springsteen's E Street Band, I had a wonderful time waking the neighbors while performing a heart-stopping drum solo that chased my two dogs as far as they could go to the back room.Īll testing was done on a 2 x 2.66 GHz-6-Core Intel Xeon Mac Pro running Snow Leopard on an NVIDIA FX4800 card and 20GB ram. To test PluralEyes I had a couple of very inexpensive camcorders, recently reviewed, hanging around and set them up on opposite sides of my drum kit. This is no longer the case as PluralEyes really does what it advertises it dramatically enhances and speeds your workflow for multi-camera and dual audio productions syncing all your video and audio layers spot on. In the past, syncing clips from multiple cameras was a task that looked at multiple hours and frustrating issues. Currently, PluralEyes does not run on either Final Cut Express or iMovie.
Not completely sure that for a plug-in application like PluralEyes, it would make a difference.
Pluraleyes 4.1 tutorial 64 Bit#
Should Final Cut Pro eventually come out with a 64 bit version, hopefully, Singular Software will produce a similar 64 bit version for Final Cut as well.
Pluraleyes 4.1 tutorial 32 bit#
PluralEyes runs as a 32 bit plug-in for both Final Cut Pro and Adobe Premier Pro CS5 but will run as either 32 or 64 bit when using Sony Vegas Pro. PluralEyes is downloaded into your applications folder and, if you do a lot of multi cam editing, you will most certainly want to drag the PluralEyes icon into your dock, which is what I did for this review.
Pluraleyes 4.1 tutorial code#
Singular Software has come out with PluralEyes, now in its 1.2 version, which provides automatic synchronization with or without time code enabling you to sync your multiple audio and video layers seamlessly. Is it a application, is it a plug-in, does it pound through your syncing frustrations as a train through a balsa-wood blockade? Actually, it is all these things.